- Women's daywear, women's evening wear
- Men's daywear, men's evening wear
- Boys' wear and/or girls' wear; teenage wear
- Sportswear/fitness/leisure wear
- Outdoor, adventure, outerwear
- Bridal wear
- Costume design for theaters, movies, the advertising industry and retailers.
Downsize your ego. Think about real needs prior to think about fame. Looking cool is fine, but it won't sell garments by itself. If you are planning to become a fashion designer, you will not only make apparel for yourself or for famous people. You can't making a living out of that: they're not even 1% of the population. Even though you see big names in magazines: it's advertisement, not the reality. It doesn't work that way. Designers are especially needed for people with real, imperfect bodies that still want to look their best. Having a snob attitude will blind you from making money. Reality is: you don't design for yourself, you design for others.
Ask your customers what they need. Be realistic: if you happen to live in a very warm country, you will have a tough time selling ski jackets. Look around you. What do real people need and want. For example, if you plan on designing a complete collection, you will need more tops that bottoms because most people have more tops than bottoms in their wardrobe in general. Tops are great to change your looks while a plain nice fitting pant will match most of your tops. Keep it simple and realistic. Extravagant sketches are nice on paper, but great tops and jeans will sell out in more interesting numbers than evening dresses.
Make concessions. Mass market may not sound as glamour as evening or luxury wear, but it will get you a long way and pay your groceries. If you have to create a style that will be produced more than a hundred times, you need to make it right from the start. It will improve your designing skills as you will have to understand perfectly the garment you are about to sell. Bad styles will get you returns and cost quite a bunch of money to your boss.
Get inspiration from your competitors. Observe and note the fabric they are using; the zipper size they use (for their garments to be strong enough for its usage); fabric quality for its properties such as impermeability, comfort, breathability or care; colours that sells in your country. Starting from your competitors qualities is not copying: it's observation. With taking the best of every pieces and analyzing it, you will understand what makes a "favorite" piece of clothing. They are usually best sellers. Your customers (whether they are buyers for stores or regular people) want something that looks good on them in the first place. Extravagant pieces are worn only a few days a year, they're great, but they may not bring you a salary to live with.
Plan some key pieces. What is your absolute strength in designing? Perhaps you're a whizz at accessories or a genius with yoga pants. Your passion and skill are an important first part of the equation. Of course, the second part is matching this to what the market wants, which in fashion, is part convincing the market and part noticing what the market is demanding.
- What team does Kylian Mbappe play for
- What are some examples of extensive properties
- Are LabCorp employees actually competent
- How do solids exert pressure
- What kitchen backsplash do you like most
- Whats the best junk food ever created
- What new desktop configurations do I need
- Who regulates the insurance companies
- What Haribo jellies are gluten free
- Is SAS for freshers
- Is thought leadership an overused term
- Does an online business have tax
- How many languages does Angela Merkel speak
- Which book is best for reverse engineering
- Whats the difference between Quora and Google+
- What is the best pathophysiolgy book
- How can I rehydrate quickly
- Are your instincts ever wrong
- Can you legislate morality and good behavior
- Whats the worst way someone became famous